LDS 3D Bench

LDS Benchmark uses the new Unity 3D rendering engine

LDS 3D Bench

LDS Benchmark uses the new Unity 3D rendering engine. The rendering scene is selected from the Valley of the Swordsman, with exquisite game graphics, higher precision and higher pressure values. The testing of mobile GPUs will be more precise.The new version of the 3D scene is tested based on Off-Screen, which reflects the game performance of the device more realistically and fairly.Calculate CPU performance by calculating CPU single core, multi-core, multi-dimensional capabilities of common projects; test GPU processing power based on new 3D scenarios of OpenGL ES3.1; test overall memory performance by testing memory size, read/write speed, storage performance, and database .Tips: LDS 3D Bench needs to cooperate with the “LDS Benchmark” evaluation and cannot run independently.

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